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Supercell's 'Brawl Stars' Surpasses $150 Million in 90 Days

Supercell's 'Brawl Stars' Surpasses $150 Million in 90 Days

Supercell's "Brawl Stars" has only been out on the mobile market for 90 days, but it's already surpassed $150 million in global spending, according to Sensor Tower.

Brawl Stars at 4: over $1.25bn revenue, 355m installs – and it just ditched loot boxes

My teammates in power league have been abysmal : r/Brawlstars

Brawl Stars Becomes Supercell's Fourth Game to Exceed $1 Billion in Revenue

Supercell's secret for growing Brawl Stars to a $1 billion success, Pocket Gamer.biz

Becca joins State of Survival to celebrate its second birthday - MEmu Blog

As Rush Wars hits soft launch, how are Supercell's other games doing?, Pocket Gamer.biz

Brawl Stars at 4: over $1.25bn revenue, 355m installs – and it just ditched loot boxes

Finally surpassed 6,000 Brawl Boxes in Brawl Stars! : r/Brawlstars

Supercell's Brawl Stars Revenue Grew 479% on iOS in July, Helped by New Countries and Content

Esports experts should be paying attention to the success of Supercell's Brawl Stars. - Inven Global

Supercell's Brawl Stars pulls in $6.5m from soft launch, Pocket Gamer.biz

You are currently losing 9k Coins, 1350 Power points, 2475 Credits. Another nerf in a row : r/Brawlstars

My 1600 bling went to waste. Bling limit should be removed. : r/Brawlstars